TWO-DIMENSIONAL DRAFTING
TWO-DIMENSIONAL DRAFTING
Creating a drawing in the X and Y coordinates on a plane or paper is termed as two-dimensional drafting. In 2D drawing distance are measured from the origin of two axes namely X and Y. The axes could be fixed during the creation of elements (called absolute mode) or there may be an option for the automatic shifting of axes, so that distances are measured from the end of each successive element (called incremental mode).
All the existing CAD software divides options into three main categories –
1. Creation tools
2. Modifying tools (Editing tools)
3. Support tools (Aid tools)
Creation Tools
All existing CAD systems provide users with curve entities, which can be divided into analytic and synthetic entities. Analytic entities are points, lines, arcs, circles, conics, rectangle and polygon. Synthetic entities include splines and Bezier curves.
Creation Tools
1. Points
2. Line
3. Arc
4. Circle
5. Rectangle
6. Polygon
7. Conics
8. Splines
9. Bezier Curves
Points
Points have two coordinates namely X and Y, measured from origin either by absolute mode or by incremental mode.
Line
Straight lines connecting two points
Arc
Arcs have three points. It can be made in different ways, e.g., start point, End point, and point on arc or Centre, start and end point.
Circle
Circles have either two or three points. It can be made in different ways, e.g., Centre and radius or Centre and diameter for two point method. Circle by three tangent lines for three-point method.
Rectangle
Rectangle can be created by either two-point method or three-point method.
Polygon
Polygon has two points. Polygon can be created in three ways (Centre and side of polygon, Centre and inscribed radius method and Centre and circumscribed radius method). It requires number of sides for all the three types.
Conics
Lines, circle, ellipses, parabolas and hyperbolas are all special forms of conic curves. They all can be generated when a right circular cone of revolution is cut by planes at different angles relative to the cone axis, thus the derivation of the name of conics. Circles when a cone is sectioned by a plane perpendicular to its axes. Ellipses, parabolas, and hyperbolas are generated when the plane is inclined to the axis by various angles.
Splines
Splines are synthetic entities. They are of two types – cubic spline and b-spline. They are formed by two methods.
a) Spline by points or curve interpolates
b) Spline by poles or curve extrapolates.
In spline by point’s method the spline touches all the defining points. In spline by poles method the spline touches only start and end points, and it forms a curvature between intermediate points.
Bezier Curves
It is a synthetic entity defined by a set of data points. It may interpolate or extrapolate the data points which are used to control the shape of the resulting curves.
Modifying Tools (Editing tools)
Tools or option used to edit or modify the curves are called editing tools. Some of the commonly used editing tools are move, copy, cut, paste, offset, scale, mirror, array, fillet, chamfer, rotate, trim, extend, stretch, delete, divide, etc.
Modifying Tools (Editing tools)
1. Move
2. Copy
3. Cut
4. Paste
5. Offset
6. Scale
7. Mirror
8. Array
9. Fillet
10. Chamfer
11. Divide
12. Trim
13. Extend
14. Stretch
15. Delete
16. Rotate
Move
This option moves an item from one location to another location. It is also called translate.
Copy
This option is otherwise called duplicate, because it duplicates the original one at another location. This copy function is similar to the move function except that it preserves a copy of the item at its original location.
Cut
This option is used to remove the drawing or drawing entity.
Paste
This option is used to paste or add the object which was already cut or copied.
Offset
This option offsets an item to the required distance. It differs from ‘move’, because a move translates an item from one point to another point, but offset transfers the curve in the normal direction as per the defined distance.
Scale
This option is used to increase or decrease the item to the required value.
Scaling is of two types.
a) Uniform scaling
b) Non-uniform scaling.
In uniform scaling an item is scaled in all directions equally. In non-uniform scaling an item is scaled to different values.
Mirror
This option creates a mirror image of the item about a specified plane.
Array
This option is also called ‘instancing’ or ‘pattern’. Using this option you can make an item into a number of instances or arrays. There are two types of arrays, rectangular array and circular array.
Fillet
This option is blending the corners of the curves. It is also called ‘blend’.
Chamfer
This option is bevelling the corners of the curves. It is also called ‘bevel’.
Rotate
This option is used to rotate an item through a specified angle from is original orientation.
Divide
This option is used to divide the entities into: a) Number of elements b) Between two entities c) A percentage of entities, etc.
Trim
This option is also called ‘break’. It trims a line or other component by removing the unwanted portions which extend beyond the required limit.
Extend
This option extends the line or curve to the required limit.
Stretch
This option is also called ‘dragging’. This is used to move the particular geometry along with adjacent geometries also.
Delete
It is also called ‘remove’ or ‘erase’. This function causes the selected segment of the drawing to be removed from the screen and from the database.
Support Tools (Aid Tools)
Tools which support the geometric modelling or curve creation are called aid or support tools. Some of the common aid tools are Undo, Redo, Hatching or area filling, Grids, Layers, Limits, Snap, Boolean, Grouping, User Defined Features, Macros, Selection Methods, Colours, Relations or Expressions and drawing tree.
Some of the common tools which support graphical display are visualization, Boundary setting or windowing, Fit, Zoom, Pan, and rotating the screen. Some tools support the 2D geometry in adding dimension, text annotation, symbols, notes and labels, and bill of material or part list to the geometry.
Support Tools (Aid Tools)
1. Undo
2. Redo
3. Hatching
4. Grids
5. Layers
6. Limits
7. Snap
8. Boolean
9. Grouping
10. User Defined Features (UDF)
11. Visualization
12. Colour
13. Drawing tree
14. Pan
15. Zoom
16. Rotate
17. Fit
18. Macros
19. Entity Selection Methods
20. Relations or Expressions
Undo
It helps the user to get back to the previous step that was made by mistake.
Redo
It helps the user to get back to the ‘undo’ step.
Hatching
This option is used to fill the closed areas of a sectional portions or geometry. It is also called ‘area filling’.
Grids
This forms points at regular intervals in X and Y coordinates, so that the user can easily understand the positions of the geometry. Grid points will not affect the geometry output.
Layers
This option is used to organize the objects in different layers so that the user can easily activate the required layer. The unwanted or other geometries will not be shown. Thus, it reduces the complexity in the display.
Limits
This option is used to set the size for drawing sheet.
Snap
This option helps to pick the required point of the existing geometry. Some of the snap options are, end point, midpoint, tangent point, intersection point, quadrant point, circle Centre point, etc. this option is also called ‘geometric modifiers’.
Boolean
This helps us to use the Boolean operations such as unit, subtract, and intersect in the geometry.
Grouping
This option is used to organize the similar type of geometry and to name it. This helps the user to identify and group the similar type geometry, e.g., dimensions, text, curves, etc.
User Defined Features (UDF)
This option is useful when making a same geometry with different values or data. In this the user has to make a UDF with the value that ranges from lower limit to upper limit and stores it in a UDF library. When the geometry requires a specific value, it can be taken from UDF library and set the required value for the geometry. Thus, UDF reduces the time in creating the same parts with different values, e.g., parts like nuts, bolts, etc.
Visualization
This option is used to set background and foreground for the geometry.
Colour
It helps the user to differentiate geometry for a set of entities according to its purpose or use, e.g., differentiate dimension, texts, drawings, etc.
Drawing Tree
It is used to quickly view the options used to make the drawing. Thus, it helps in modifying or editing the drawing entities.
Pan
This option is used to move the drawing in the screen or display without changing its original location.
Zoom
This option is used to see the drawing closer by enlarging the portion of the drawing in display without changing its original size.
Rotate
This option is used to rotate the drawing in display without rotating the original position.
Fit
This option is used to bring the entire geometry into the display window.
Macros
This option is used to repeat the steps of geometry creation to the parts which are similar in shape and size. Instead of drawing it again we can record the geometry creation of the first entity and store it and macros. We can play the recorded macro which will do the same operations done in first one. Thus, it reduces design time for similar geometry creation using similar operations.
Entity Selection Methods
Entity selection methods help the user to pick the entity as per the user’s wish. The user can select:
(a) Individual entity
(b) Group of entity
(c) Select the entity which comes inside a closed boundary
(d) Selecting the entity by its colour, etc.
Relations or Expressions
This option is used to make a drawing with relationship to other entities so that each can be adjusted when the user updates a particular value. This option helps to make geometries like gears.
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